How to Feed a Vex in Minecraft
For the mob in Minecraft Dungeons, see MCD:Vex.
For the mob that helps carry items, see Allay.
The vex is a small flying wisp-like hostile mob. It wields a sword, can phase through walls, and is only summoned as one of the evoker's attacks.
Spawning [ ]
Vexes spawn when an evoker summons them.
The vex spawns as part of an evoker's summoning attack: The evoker is surrounded by smoke and makes a magical, horn-like sound, then a group of three vexes appears near the evoker. The vexes last 30 to 119 seconds before dying, and the evoker can summon additional vexes even if some still remain alive from the last summoning.
The vex never spawns naturally, although it can be spawned using spawn eggs or via commands.
Drops [ ]
In Java Edition, the vex's iron sword does not drop, because its main hand's HandDropChances is 0.
in Bedrock Edition, the vex can drop its iron sword with random durability. This is not affected by the Looting enchantment. 5 is dropped when killed by a player or tamed wolf in both editions.
Behavior [ ]
A vex attacking.
Vexes attack players, adult villagers, iron golems, and wandering traders if an evoker summoned them, and any other target as commanded by their summoning evoker (any mob that attacks the evoker, either by accident or purposely or any mob illagers naturally attack on sight). They still attack these mobs even when they do not have a weapon, and they deal the same damage.
Vexes are capable of flying through the air, and can freely pass through any block, including water and lava, without taking damage. Vexes can pass through bedrock, meaning it's possible for them to die in the void. While vexes can pass through blocks easily, honey blocks seem to slow them down. Vexes also can be bounced back when pushed by a slime block. While attacking, they glow red and lunge at their target.
Vexes do not count toward the bossbar during a raid.
If any mob attacks a vex, any vexes in the area become hostile toward it. This includes "Johnny" vindicators that attack them, despite both being allied with the illagers.
Vexes summoned by an evoker start taking damage after 30 to 119 seconds and eventually die.[ JE only ] Vexes summoned by a spawner, spawn egg or by the /summon command don't take damage this way.
A vex does not despawn if it has a custom name or if it is in a block, minecart, or boat.
When idle, vexes wander within a 15×11×15 cuboid range centered on their evoker's position, unless summoned by a spawn egg or by the /summon command. This happens when the vexes killed the mob that their evoker commanded them to.
Sounds [ ]
Java Edition:
Vexes use the Hostile Creatures sound category for entity-dependent sound events.
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
|---|---|---|---|---|---|---|---|---|
| Vex vexes | Hostile Creatures | Randomly | entity.vex.ambient | subtitles.entity.vex.ambient | ? | ? | 16 | |
| Vex shrieks | Hostile Creatures | When a vex is charging at something | entity.vex.charge | subtitles.entity.vex.charge | ? | ? | 16 | |
| Vex dies | Hostile Creatures | When a vex dies | entity.vex.death | subtitles.entity.vex.death | ? | ? | 16 | |
| Vex hurts | Hostile Creatures | When a vex is damaged | entity.vex.hurt | subtitles.entity.vex.hurt | ? | ? | 16 |
Bedrock Edition:
| Sound | Source | Description | Resource location | Volume | Pitch |
|---|---|---|---|---|---|
| Hostile Creatures | Randomly | mob.vex.ambient | 1.0 | 0.8-1.2 | |
| Hostile Creatures | When a vex is charging at something | mob.vex.charge | 1.0 | 0.8-1.2 | |
| Hostile Creatures | When a vex dies | mob.vex.death | 1.0 | 0.8-1.2 | |
| Hostile Creatures | When a vex is damaged | mob.vex.hurt | 1.0 | 0.8-1.2 |
Data values [ ]
ID [ ]
Java Edition:
| Name | Identifier | Translation key |
|---|---|---|
| Vex | vex | entity.minecraft.vex |
Bedrock Edition:
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
| Vex | vex | 105 | entity.vex.name |
Entity data [ ]
Vexes have entity data associated with them that contains various properties.
Java Edition:
- Entity data
- BoundX: When a vex is idle, it wanders, selecting air blocks from within a 15×11×15 cuboid range centered at X,Y,Z =
BoundX,BoundY,BoundZ. This central spot is the location of the evoker when it summoned the vex, or if an evoker was not involved,BoundX,BoundYandBoundZdo not exist. - BoundY: See
BoundX. - BoundZ: See
BoundX. - LifeTicks: Ticks of life remaining, decreasing by 1 per tick. When it reaches zero, the vex starts taking damage and
LifeTicksis set to 20.
- BoundX: When a vex is idle, it wanders, selecting air blocks from within a 15×11×15 cuboid range centered at X,Y,Z =
Bedrock Edition:
- See Bedrock Edition level format/Entity format.
Advancements [ ]
| Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
|---|---|---|---|---|---|
| Monster Hunter | Kill any hostile monster | Adventure | Kill one of these 34 mobs:
| adventure/kill_a_mob |
| Monsters Hunted | Kill one of every hostile monster | Monster Hunter | Kill each of these 34 mobs:
| adventure/kill_all_mobs |
History [ ]
This article is a work in progress.
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.
Note:
This section would benefit from the addition of isometric renders.
Please remove this notice once you've added suitable isometric renders to the article.
The specific instructions are:
- Attacking vexes before 18w43a, also before and after MC-181925
| Java Edition | |||||
|---|---|---|---|---|---|
| 1.11 | 16w39a | | |||
| 16w42a | Vexes have been buffed - their attack damage has been increased from 3 | ||||
| 16w43a | Vexes can now cross nether portals and end portals and move in water. | ||||
| Vexes are now able to draw from their own loot tables. | |||||
| 1.14 | 18w43a | | |||
| 1.16.2 | 20w30a | The attack animation of unarmed vexes has been changed. | |||
| Pocket Edition | |||||
| 1.1.0 | alpha 1.1.0.0 | | |||
| Bedrock Edition | |||||
| 1.10.0 | beta 1.10.0.3 | | |||
| Vexes are now hostile toward wandering traders. | |||||
| 1.11.0 | beta 1.11.0.1 | Vexes are no longer hostile toward baby villagers. | |||
| Legacy Console Edition | |||||
| TU54 | CU44 | 1.52 | Patch 24 | 1.0.4 | |
| New Nintendo 3DS Edition | |||||
| 1.9.19 | | ||||
Issues [ ]
Issues relating to "Vex" are maintained on the bug tracker. Report issues there.
Trivia [ ]
- Despite their ghostly appearances and their ability to phase through walls, vexes are not undead mobs.
Gallery [ ]
Screenshots [ ]
-
An evoker summoning vexes.
-
Two angry vexes flying toward their target, as their master watches.
-
Two vexes attack while their master summons fangs.
-
A dying vex.
In other media [ ]
References [ ]
- ↑ MCPE-104156
Source: https://minecraft.fandom.com/wiki/Vex
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